Dammit, people, if you’re going to write a Canadian character, you can’t just throw “eh” in wherever. It’s not a verbal tic – it has a very specific semantic role.
In brief, “eh” does one of two things:
Turn an imperative into a request. e.g., “Pass me that wrench, eh?”
Turn a statement into a question. e.g., “Cold out there, eh?”
In the latter case, there are several situations where it’s commonly used:
The speaker is not sure that the statement she’s just made is correct, and is asking the listener to confirm. e.g., “That’s about forty kilometers West of here, eh?”
The speaker is checking that the listener is still interested and wishes for her to continue, but does not expect any specific response. e.g., “So then this freakin’ moose shows up, eh?”
The speaker is being sarcastic. e.g., “You really thought that one through, eh?”
When used in this way, “eh” is roughly equivalent to appending “isn’t it?” (“doesn’t it?”, “didn’t you?”, etc.) to the end of a sentence; interestingly, it also functions very much like the Japanese “ne”, which has a nearly identical effect when appended to a statement.
I’ve already talked about my headcanons and speculation about Kristoph and Klavier’s parents and upbringing based on their behavior in the game. Extremely abusive, neglectful, and concerned primarily with appearances.
I’m going to go a step further and say specifically that Kristoph bit his nails as a child and was punished in a severe and memorable way for it, giving him a complex about it in particular.
“First rate in all things. Accept nothing less.” – Kristoph Gavin, parroting his father.
Going through the apollo tag is crazy because you go from percy jackson, to hades game, to actual worship, to the moon landing, and sometimes i think you see a lawyer dude