So, uh, I think you forgot to include how to build a proship code in that post? Or maybe I misunderstood it… The code itself seems kinda fine, but it might be complicated for people like me who say “I think a lot of things are really interesting and it depends a lot on the media the ship itself is from/I don’t like deviating too far from Canon unless it’s an AU, even in behavior or dynamics” 🩷✉️
re: instructions to make it, Its just not finished yet!
you make a good point about flexibility and complicated relationships, so I’ll add a character mark that lets you mark each shipping category ‘its complicated’ as well as the most appropriate string.
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